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25 March, 2008

Revit Quick Tip: Room tags in sections

Filed under: Quick Tips — David M. @ 8:00 am

Room tags in sections

Tired of having to update your text strings in sections every time something changes? Or maybe you can’t quite tell what room that really is cutting through.

Problem

Placing text as a means to tag a room is un-Revit. It also means that you will have to manually update all the text if anything changes. Let’s face it, I’m lazy and don’t want to do anything twice.

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Solution

You can save time and frustration by tagging the room in section. Room tags are set to off in sections by default; Revit will ask you about this the first time.

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Then tag your blue boxes in section.

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In Revit 9.1, rooms have a height modifier. You can change this so that your rooms are easier to tag and show the actual size of the room.

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This also allows you to have, if you wish, rooms that span multiple floors. This could be utilized for stair wells or elevators.

If you have any tips you’d like to see or questions you’d like answered, please submit them here in the comments section or write to us at lmc@tangentworks.com.

18 March, 2008

Revit Quick Tip: Filter content

Filed under: Quick Tips — David M. @ 8:00 am

Filter content

Tired of trying to select individual elements in your project?

Use the filter feature! It’s that little funnel thing in the toolbar.

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When you have items selected, click that little baby and watch the magic happen.

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This will bring up a dialog box with a list of all the items that you have selected. You can systematically remove pieces from your selection by unchecking the box. Once you hit OK you will be returned to your screen with only the items checked selected.

If you have any tips you’d like to see or questions you’d like
answered, please submit them here in the comments section or write to
us at lmc@tangentworks.com.

11 March, 2008

Revit Quick Tip: Join/Unjoin Geometry

Filed under: Quick Tips — David M. @ 6:00 am

Join/Unjoin Geometry

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One of the many uses for the Join Geometry tool allows you to cut multiple objects with one instance.

Problem

When we add a Wall Mod to a standard wall we have created two independent elements in the model.

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If we cut the standard wall with an opening, a door, window, or storefront system, then we have only cut one of the two walls.

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Solution

You could edit a sketch of the elevation of the wall mod and draw in your door cut to match the standard wall elevation.

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Of course, this does not link both walls to the door and if the door moves, requires a new sketch.

Use the join geometry tool to link the wall mod to the core wall and the door opening will automatically cut and update.

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If you have any tips you’d like to see or questions you’d like
answered, please submit them here in the comments section or write to
us at lmc@tangentworks.com.

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